Cross front — edge at the left, right colour up
F2L Basic Inserts f2l-3

Cross front — edge at the left, right colour up

y' R' U' R 3 moves · 1 alternative below

Algorithms
2

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Scramble F' U F

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Showing y' R' U' R. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.

Algorithms

2 in the library
  1. Primary y' (R' U' R) 3 moves
    y' R' U' R
    Permalink

    Zemdegs/Klise F2L sheet

  2. y (L' U' L) 3 moves
    y L' U' L
    Permalink

    Zemdegs/Klise F2L sheet

Set it up

Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.

F' U F

Notes from the sheet

Sheet cell 3.