Cross right — edge at the front, right colour up
y' U' R' U R
4 moves · 1 alternative below
- Algorithms
- 2
Watch it solve
Scramble
F' U' F U
Turn
hold Shift to reverse
Showing y' U' R' U R. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.
Algorithms
2 in the library-
Primary y' U' (R' U R) 4 moves
y' U' R' U RZemdegs/Klise F2L sheet
-
y U' (L' U L) 4 moves
y U' L' U LZemdegs/Klise F2L sheet
Set it up
Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.
F' U' F U
Notes from the sheet
Sheet cell 2.