Corner up — edge at the back, front colour up
U R U2 R' U R U' R'
8 moves
- Algorithms
- 1
Watch it solve
Scramble
R U R' U' R U2 R' U'
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Showing U R U2 R' U R U' R'. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.
Algorithm
1 in the library-
Primary U (R U2' R') U (R U' R') 8 moves
U R U2 R' U R U' R'Zemdegs/Klise F2L sheet
Set it up
Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.
R U R' U' R U2 R' U'
Notes from the sheet
Sheet cell 15.