Bowtie
y F' r U R' U' r' F R
8 moves · 1 alternative below
- Algorithms
- 2
- Frequency
- 1/54
Watch it solve
Scramble
B' R' F R B R' F' R
Turn
hold Shift to reverse
Showing y F' r U R' U' r' F R. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.
Algorithms
2 in the library-
Primary y F' (r U R' U') r' F R 8 moves
y F' r U R' U' r' F RZemdegs/Klise OLL sheet
-
x (R' U R) D' (R' U' R) D x' 8 moves
x R' U R D' R' U' R D x'Zemdegs/Klise OLL sheet
Set it up
Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.
B' R' F R B R' F' R
Notes from the sheet
Sheet label OCLL5. Also known as L.