Cross front — edge at the front, front colour up

Cross front — edge at the front, front colour up

y' R' U R U2 y R U R' 7 moves · 1 alternative below

Algorithms
2

Watch it solve

Open in 3D viewer

Scramble R U' R' U2 F' U' F

Turn hold Shift to reverse

Showing y' R' U R U2 y R U R'. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.

Algorithms

2 in the library
  1. Primary y' (R' U R) U2' y (R U R') 7 moves
    y' R' U R U2 y R U R'
    Permalink

    Zemdegs/Klise F2L sheet

  2. (R U R') U2 (R U' R' U) (R U' R') 11 moves
    R U R' U2 R U' R' U R U' R'
    Permalink

    Zemdegs/Klise F2L sheet

Set it up

Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.

R U' R' U2 F' U' F

Notes from the sheet

Sheet cell 19. Note - the second algorithm should only be used when the front-left slot is empty.